Hanu-Man

Crafting a Myth: Behind the VFX of Hanu-Man

By HaloHues Studios

Hanu-Man wasn't just a film project for us—it was a landmark moment. As our first major feature filmHanu-Man gave us the opportunity to helm the entire visual effects pipeline, from concept to final pixel. It was a daunting responsibility, but also an exhilarating challenge—one that would stretch our imagination, our resources, and our belief in what Indian VFX could achieve.

From Modest Origins to a Mythic Scale

When the project initially began, Hanu-Man was not conceived on an epic scale. But everything changed when the first teaser went viral. Suddenly, what began as a relatively grounded film began evolving into something much bigger. The stakes were higher. Expectations soared. And with them, the scale of our VFX work multiplied exponentially.

This shift brought our first major challenge: How do we deliver visuals that match this new scale—on time, and within budget?

A Director’s Clarity Fuels Creative Confidence

What gave us the confidence to move forward was the remarkable clarity and vision of director Prasanth Varma. By the time we engaged fully with the project, he had already developed extensive storyboards with his internal creative team. These were passed on to our creative director, Parvaze Zahi who collaborated closely with Prasanth to bring those frames to life.

That early clarity in visual storytelling helped align our teams—and ensured we were all building toward a cohesive, cinematic universe.

Building Anjanadri: A Historic Undertaking

The first technical mountain we had to climb was the creation of the village of Anjanadri—a fictional setting that spans an unprecedented 10x10 kilometers in layout.

This was no ordinary set extension. It was a fully realized, large-scale digital environment—something never attempted at this magnitude in Indian VFX history. It took us three full months to build it. Every building, terrain, and detail had to be crafted, textured, and optimized with scale and realism in mind.

A Divine World Beneath the Surface

Simultaneously, we worked on another challenging sequence: a divine underwater ecosystem. This wasn’t your typical underwater scene—it had to feel otherworldly, sacred. It was where the protagonist discovers a hidden source of celestial power.

Designing and building that ecosystem—complete with realistic caustics, volumetric lighting, and dynamic marine elements—also took three months. It was one of the most technically and artistically demanding parts of the film.

The Vision of Hanuman

Perhaps the most iconic element we had the privilege to work on was Hanuman himself. His design was also led by Parvaze, in close collaboration with Prasanth Varma. After multiple design discussions and iterations, they arrived at a version that felt both mythologically rooted and cinematically fresh—a symbol that could resonate with contemporary audiences while honoring tradition.

Stylized Storytelling Through Sacred Sculptures

In addition to large environments and effects-heavy sequences, we were tasked with a unique narrative device: telling parts of the story using stylized sculptural sequences. The challenge here wasn’t just in the animation, but in the art direction—the sculptures had to feel rich, ancient, and thematically distinct, yet seamlessly blend with the cinematic style of the film.

Rendering the Impossible

Once all the assets were ready, the final hurdle was rendering. From the vast real-world-scale of Anjanadri, to underwater sequences with heavy lighting calculations, to the stylized statue animations—the rendering demands were immense.

Initially, render times were prohibitively long. But thanks to open discussions with the director, who fully understood our constraints, we were able to optimize our layouts intelligently. Unnecessary details were trimmed. The focus shifted to only what the audience would actually see on the big screen.

That clarity of purpose allowed us to adjust sampling settings, reduce unnecessary passes, and dramatically lower render times—without sacrificing visual quality.

A Project That Changed Us

In the end, Hanu-Man wasn’t just a VFX project. It was an opportunity to prove what a homegrown team of artists could achieve when given trust, clarity, and space to innovate.

We’re proud to have helped bring this mythic story to life—and even prouder of how we grew as a studio in the process. This film set the stage for what we believe is just the beginning of India’s next VFX chapter—where ambition meets artistry, and storytelling knows no bounds.